Electronic Arts has disclosed a data breach, in which hackers allegedly stole video game source code and associated tools. The EA cyberattack and breach did not involve ransomware.
Electronic Arts has not disclosed whether it has hired a third-party MSSP, MDR or forensics team to investigate the breach -- though it sounds like one or more third-party security firms may be assisting the video game company.
In a statement released to inquiring media, an EA spokesperson said:
"We are investigating a recent incident of intrusion into our network where a limited amount of game source code and related tools were stolen. No player data was accessed, and we have no reason to believe there is any risk to player privacy. Following the incident, we’ve already made security improvements and do not expect an impact on our games or our business. We are actively working with law enforcement officials and other experts as part of this ongoing criminal investigation."
Electronic Arts Data Breach: What Happened
Here's a timeline of the Electronic Arts cyberattack, and the video game maker's associated incident response efforts.
June 10, 2021:
Check back for ongoing timeline and status updates.
Electronic Arts Business Background
Electronic Arts is a giant in the video game business. Indeed, EA revenue was $1.35 billion for the quarter ended March 31, 2021.
Electronic Arts' flagship video game franchises include EA SPORTS FIFA, Battlefield, Apex Legends, The Sims, Madden NFL, Need for Speed, Titanfall, and Plants vs. Zombies, among other popular titles.